Sunday, October 30, 2011

P.O.V Problems

With the release of Paranormal activity 3, I would like to give my  thoughts on  Point of View/ found footage cinematography or P.O.V,  My main point isn’t with Paranormal activity, since I have only read and listen to reviews by various people and critics, from what I’ve seen from the movies aside from the first one are pretty promising.  The directors and cast have  gone into a great deal with trying to make the movie seem  very realistic with characters that we, the audience, do not want to see harmed or killed in anyway, while also building up to a climax. Which is what P.O.V should be, a realistic movie that has the characters filming the events going on around them or have it where the movie was told completely through security cameras in a building? The problem however is that filmmakers tend to focus more on the found footage , which ruins most of the suspense of the movie by letting the audience know that, yeah the people that filmed the events that are about to happen are already dead. Also if the movie involves a monster the person using the camera, somehow become selfish and risks the safety of others or quickly dropping in a hundred IQ points, such as in Clover field, when one of the characters grabs the camera points it upwards at the monster instead of running away before quickly getting attacked, or in Diary of the dead where the main character decides to wait by his camera and film instead of helping his friends. This takes away from the realism since in real life the person would of tossed the camera knowing that their life and their friends life is more important than a capturing a few minutes of film. Also if it’s not on a tripod it goes from not moving to shaking all over the place making it not only annoying, but also boring, frustrating to watch. This main problem was the reason I walked out of clover field twice.

Why can they simply make a movie that from a first person’s perspective? It wouldn’t be too hard since they make headsets that can hold a camera, allowing it the person filming to use both of their hands. Course the argument would simply be that it would be like watching someone plays a videogame. And because of this I will ask a question. Would you rather sit in a chair watch a first person view of a video game or what looks like a poorly done home video where the person holding the camera has trouble keeping focused and steady?

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